LHobby¶
Scope¶
This documentation describes the development of the final project for the Distributed Programming class 2020/21 of University of Salerno. The project intends to demonstrate and put to practice the knowledge acquired during the course.
Group¶
This project was made by group 7, composed by:
Name | ID | |
---|---|---|
Davide Cafaro | 0622701062 | d.cafaro4@studenti.unisa.it |
Emanuele D'Arminio | 0622701059 | e.darminio4@studenti.unisa.it |
Marta Silla | 0622701337 | m.silla@studenti.unisa.it |
Overview¶
LHobby is a distributed platform that lets users challenge their friends in a real time multiplayer game: Pong.
The platforms keeps track of users past matches and progress, allowing competition among players.
It is possible to create or join a match as player or spectator, and after the game check the platform-wide leaderboard.
Since the platform makes use of language agnostic protocols, it is possible to link cross-platform clients to it.
Check how to get started and install LHobby in the next section.